This Animated Square Dance Text was created by Mr. Hiroshi Yaoko,is member of
Japan Square Dance Association Home Page Steering Committee, and member of
Tokyo Square Dance Club. He presented this text to Japan Square Dance Association.
Copyright (C) 2000 Japan Square Dance Association. All Rights Reserved.

Descriptions are quoted from [ ] in U.S.A
Last Up Date : October 1 2006



The objective of the Plus Program Definitions is to provide clear, concise, simple explanations of the terms and calls used in the Plus Program.

1. Starting Formations
Starting formations are listed for each of the defined calls. They are the most commonly occurring starting formations for the calls in use at the time these definitions were approved, but they are not necessarily the only possible starting formations, given the dynamic nature of the Square Dance Activity.

2. Facing Dancers
Facing dancers, unless otherwise specified, may be any combination of men and women.

3. Couples
Couples, unless otherwise specified, may be any combination of men and women.

4. Passing Rule
Whenever two dancers are walking toward each other and are about to collide, they pass right shoulders and continue.

5. Same Position Rule
Whenever two dancers are walking toward each other and are required to occupy the same position, they join right-hands in a mini-wave sharing that position.

6. Facing Couples Rule
Some calls, which normally start from Ocean Waves, can also be done when dancers are in facing couples (e.g., All 8 Spin the Top, Grand Swing Thru, Relay the Deucey, Spin Chain the Gears). In this case, the dancers first step into a momentary right-hand Ocean Wave and complete the call unless the caller specifically directs a left-hand call (e.g., Left Relay the Deucey), in which case the dancers step into a momentary left-hand Ocean Wave and complete the call. The following calls cannot be done from facing couples; that is, a mini-wave or ocean wave (as stated in each call's definition) is required as a starting formation: Explode The Wave, Explode and ... (anything), Follow Your Neighbor, Ping Pong Circulate, Trade The Wave.

7. Ocean Wave Rule
Some calls that normally start from facing couples (or facing lines) can be done when the dancers are in an ocean wave (or a tidal wave (e.g., Load the Boat). In this case, the dancers have already stepped forward toward each other and are ready to complete the remaining action of the directed call. For the sake of dancer comprehension and teaching purposes, it may be necessary initially to have the dancers back up into facing couples (or facing lines), then step back into the wave (or tidal wave) and complete the call.

8. Regional Styling Differences
CALLERLAB recognizes that regional differences in styling exist.

Plus Program
PLUS LIST NO.1 1. Acey Deucey
2. Teacup Chain
3. Ping Pong Circulate
4. Load The Boat
5. Extend
PLUS LIST NO.2 6. Peel Off
7. Linear Cycle(waves only)
8. Coodinate
9 (Anything) & Spread
10. Spin Chain The Gears
11. Track 2
PLUS LIST NO.3 12. (Anything) & Roll
13. Follow Your Neighbor
14. Fan The Top
15. Explode The Wave
16. Explode and (Anything) (waves only)
17. Relay The Deucey
PLUS LIST NO.4 18. Peel The Top
19. Diamond Circulate
20. Single Cirle To A Wave
21. Trade The Wave
22. Flip The Diamond
23. Grand Swing Thru
PLUS LIST NO.5 24. Crossfire
25. All 8 Spin The Top
26. Cut The Diamond
27. Chase Right
28. Dixie Grand
29. 3/4 Tag
30. Spin Chain & Exchange The Gears

Basic & Mainstream Program
Basic Program
LIST NO.1 (BASIC)   1. Dancer Naming     2. Circle Left/Circle Right     3. Fowerd & Back    
  4. Do Sa Do/Dosado to a Wave     5. Swing     6. Promenade/Single File Promenade
LIST NO.2 (BASIC)   7. Allemande Left     8. Arm Turns     9. Right and Left Grand Family
10. Left-Hand Star/Right-Hand Star     11. Pass Thru
LIST NO.3 (BASIC) 12. Split Two     13. Half Sashay Family     14. Turn Back Family     15. Separete Around 1 or 2
16. Courtesy Turn     17. Ladies Chain Family
LIST NO.4 (BASIC) 18. Do Pa So     19. Lead Right     20. Right And Left Thru     21. Grand Square     22. Star Thru
23. Circle to a Line
LIST NO.5 (BASIC) 24. Bend the Line     25. All Around The Corner     26. See Saw
27. Square Thru ( 1,2,3,4 )/Left Square thru ( 1,2,3,4 )   28. California Twirl     29. Dive Thru
LIST NO.6 (BASIC) 30. Wheel Around     31. Thar Family     32. Shoot the Star/Shoot the Star Full Around
33. Slip the Clutch     34. Box the Gnat     35. Ocean Wave Family
LIST NO.7 (BASIC) 36. Alamo Ring Formation     37. Pass The Ocean     38. Extend ( from 1/4 tag only )
39. Swing Thru/Left Swing Thru     40. Run/Cross Run     41. Trade Family
LIST NO.8 (BASIC) 42. Wheel And Deal     43. Double Pass Thru     44. First Go Left/Right   Next Go Left/Right
45. Zoom     46. Fluteter Wheel/Revers Flutter Wheel     47. Sweep a Quarter
LIST NO.9 (BASIC) 48. Veer Left/Veer Right     49. Trade By     50. Touch 1/4     51. Circulate Famly
52. Ferris Wheel
Mainstream Program
LIST NO.10 (MS) 53. Cloverleaf     54. Turn Thru     55. Eight Chain Thru     56. Pass to the Center    
57. Spin the Top
LIST NO.11 (MS) 58. Centers In     59. Cast Off 3/4     60. Walk & Dodge     61. Slide Thru
62. Fold/Cross Fold
LIST NO.12 (MS) 63. Dixie Style to an Ocean Wave     64. Spin Chain Thru     65. Tag the Line     66. Half Tag
67. Scoot Back     68. Single Hinge/Couples Hinge     69. Recycle ( from a wave only )